AI Insights · Timothy · January 2023
Top 5 Slime Games on Android in Australia Q4 2022
Explore the performance of the top 5 slime games on the Android platform in Australia during the fourth quarter of 2022, including trends in downloads, revenue, and active users.
The fourth quarter of 2022 saw notable performances from the top 5 slime games on the Android platform in Australia. Here's a detailed look at their metrics:
Super Slime Simulator: DIY Art from Dramaton experienced a fluctuating trend in weekly revenue, peaking at $43 in the week of December 19 and ending the quarter with $42. Weekly downloads saw a decline from 3K at the start of the quarter to around 1.2K by the end. The app's active users also followed a downward trend, going from 11.7K to 5.4K throughout the quarter.
Slime Simulator Time: 3D ASMR by Questzy did not generate any revenue during this period. However, weekly downloads showed an upward trend towards the end of the quarter, reaching 886 in the week of December 26. Active users also increased from 2.4K to 2.5K by the end of the quarter.
My Talking Slimy: Cat Friends from Pixeland OU showed significant growth in weekly downloads, peaking at 820 in mid-December before dropping to 326 by the end of the quarter. Active users rose consistently, starting at 207 and reaching 571 by the close of Q4.
Slime Games for Teens by Kids Food Games Inc. maintained a steady weekly revenue, averaging around $18 to $23, with a slight dip to $11 in the week of December 19. Downloads showed an increasing trend, reaching 282 in the final week of December. Active users also increased from 342 at the beginning of the quarter to 326 by the end.
World of Slime Simulator Games by SOLID APPS INC had minimal revenue, peaking at $31 in early December. Downloads were sporadic, with a peak of 83 in late November. Active users showed a slight decline, starting at 81 and ending at 45 by the end of the quarter.
For more insights and detailed data on these apps, visit Sensor Tower.